import java.awt.*;
import javax.swing.*;
public class Applet10 extends JApplet
{
public void paint(Graphics g)
{
int x;
int p=1;
g.setColor(Color.black); //background
g.fillRect(1,1,500,500);
g.setColor(Color.white); //moon
g.fillOval(30,40,80,80);
for(int a=90;a<=400;a+=300)
{
g.setColor(Color.red); //posts
g.fillRect(a,260,20,190);
g.setColor(Color.yellow); //lights
g.fillOval(a-10,225,40,40);
}
Thread t = new Thread(); //bricks drawn
g.drawRect(113,280,274,170);
for(int a=440; a>=280; a=a-10)
{
if(p==0)
{
p=1;
x=115;
}
else
{
p=0;
x=120;
}
for(int b=1; b<=19; b=b+1)
{
g.drawRect(x,a,12,8);
x=x+14;
try{Thread.sleep(30);} catch(Exception e){}
}
}
}
}